The following is based on Part I of Stromcode’s excellent Modelling for XNA with Blender series, which details how to create a basic UV textured 3D model in Blender and export it as an .fbx file for use in XNA.
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The following is based on Part I of Stromcode’s excellent Modelling for XNA with Blender series, which details how to create a basic UV textured 3D model in Blender and export it as an .fbx file for use in XNA.