Let’s Learn Python!

Posted December 28th, 2010 in Python by Karn Bianco

Python Logo

Unbeknownst to me ’till recently, Google provides an excellent (and free) introductory class for learning Python, which you can find right here. I found the link via Reddit and decided that after a solid week of reaping the benefits of Steam’s holiday sale, this was a perfect excuse to get back to programming.

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3D Software Renderer

Posted December 27th, 2010 in C++, Portfolio by Karn Bianco

My 3D software renderer was written in C++ and is capable of displaying 3D models loaded from id Software’s .md2 format. It utilizes the GDI+ graphics library to set pixels on the screen, but is otherwise entirely custom code. Early implementation details can be found here.

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Escape From Alcatraz

Posted December 23rd, 2010 in Portfolio, UDK by Karn Bianco

Escape from Alcatraz is a point and click adventure game inspired by LucasArts’ graphic adventure games from the 1990s, such as The Curse of Monkey Island and Grim Fandango. It was developed using the Unreal Development Kit (UDK) over the course of several weeks.

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