A quick tutorial describing how to use a plugin I’ve written to create simple spritesheets with GIMP that can be used in Unity.
Six and a half years ago, while in my first proper games industry job as an intern at Rare, I wrote about how to break into the games industry based on what (seemed to have) worked for me. The gist … Read More
A quick run through of the programs and tools I commonly use to develop games and related content such as art assets and videos (like this one). All are free, and many are open source.
My first attempt at a game development vlog, starting with an idea for a city building game that focuses on environmental sustainability and climate change mitigation.
It’s not very often that I get the urge to write about a book on economics, but Doughnut Economics: Seven Ways to Think Like a 21st-Century Economist is too interesting to miss out on. It’s a fascinating and thoroughly readable book by Kate Raworth which argues … Read More
Two months ago I left my job at Playtonic Games and for all intents and purposes my career in the (mainstream) games industry. Why did I leave behind the dream career I’ve been building for more than seven years? Lots of reasons. But the main gist was … Read More
Friday was a very surreal day. It was an utterly heartbreaking day. I spent much of it in an almost dreamlike daze. I honestly hadn’t expected to be hit so hard by the result of the EU referendum, and I … Read More
Trees for Life (TFL) is “Scotland’s leading conservation volunteering charity,” working to restore the Caledonian Forest in the Scottish Highlands. The forest once covered vast areas of the Highlands, but has suffered from massive deforestation and overgrazing by deer and … Read More