Using Projeny to share re-usable code and assets across multiple Unity projects.
I recently took the plunge and upgraded to Windows 8, primarily so that I can develop an App for the soon-to-be-launched Windows Store. I’m going to be using C++/CX and DirectX 11 (and probably XAML) with Visual Studio 2012 as … Read More
Unbeknownst to me ’till recently, Google provides an excellent (and free) introductory class for learning Python, which you can find right here. I found the link via Reddit and decided that after a solid week of reaping the benefits of … Read More
As part of my Introduction to 3D Graphics Programming module on the second year of Computer Games Programming at Derby University I am developing a 3D software renderer using C++. At its core the renderer’s purpose is to take a … Read More
Ninja Vikings with Claws (an indie game developer founded by myself and other students on my course) has started work on a modification of Valve’s freely available co-operative shooter Alien Swarm, and I’ve decided to document the development process.