Escape From Alcatraz

Posted December 23rd, 2010 in Portfolio, UDK by Karn Bianco

Escape from Alcatraz is a point and click adventure game inspired by LucasArts’ graphic adventure games from the 1990s, such as The Curse of Monkey Island and Grim Fandango. It was developed using the Unreal Development Kit (UDK) over the course of several weeks.

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Escape from Alcatraz: Week Seven

Posted November 19th, 2010 in UDK by Karn Bianco

Since my last update Escape from Alcatraz update I have implemented rudimentary conversation and inventory systems, both of which make exclusive use of Flash and Scaleform for their visual components.

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Escape from Alcatraz: Week Four

Posted October 26th, 2010 in UDK by Karn Bianco

It’s been a few weeks since my last Escape from Alcatraz update, during which time I have implemented a camera system based on multiple fixed cameras, and point-and-click movement with navigation mesh pathfinding.

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Escape from Alcatraz: Week One

Posted October 10th, 2010 in UDK by Karn Bianco

Escape from Alcatraz Logo

The second year of Computer Games Programming at Derby University has begun, and as part of my Game Development Techniques module I am developing a point-and-click adventure game using the Unreal Development Kit (UDK) and Unreal Engine 3. The game, entitled Escape from Alcatraz, is based on Frank Morris’ infamous 1962 escape from the now defunct prison.

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