ActionGraph – State Machine Editor
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A simple (work-in-progress) visual tool for crafting and structuring finite state machines in Unity in a modular way.

Unity Project and Package Management
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Using Projeny to share re-usable code and assets across multiple Unity projects.

Plantasia Source Code + Assets
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All of the game’s source code and assets are now public domain and free to use for any purpose!

Script: GIMP Colour to Alpha (Exact)
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Sets the alpha of any pixels matching a given colour to 0 (fully transparent). Handy for removing sprite backgrounds.

Custom Unity Serialisation with Full Serializer
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Use the free plugin, Full Serializer, to serialise your own custom types with support for inheritance and Unity object (scene and asset) references.

Script: Unity Object Reference Serialiser
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An object converter for Full Serialiser which can serialise Unity object references.

Tutorial: Animated Spritesheets with GIMP and Unity
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A quick tutorial describing how to use a plugin I’ve written to create simple spritesheets with GIMP that can be used in Unity.

Script: GIMP Spritesheet Creator
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Create a spritesheet from the layers of a GIMP image. Useful for simple sprite animation.