Fable: The Journey is an Xbox 360 game and also the fifth instalment in the Fable series developed by Lionhead Studios and published by Microsoft Studios. It is the first entry in the series to require use of the Kinect sensor.
Languages + Tools: C++, ActionScript, UnrealScript, Xbox 360 SDK/XDK, Scaleform, Unreal Engine 3, Visual Studio, Flash, Unreal Editor.
User Interface: During my time on Fable: The Journey I worked to ensure that the game’s Kinect-based user interface (menus, HUD, in-world indicators, etc.) was fully functional and robust. I achieved this with a mix of C++, UnrealScript, and ActionScript engineering solutions.