Using Projeny to share re-usable code and assets across multiple Unity projects.
Six and a half years ago, while in my first proper games industry job as an intern at Rare, I wrote about how to break into the games industry based on what (seemed to have) worked for me. The gist … Read More
A quick run through of the programs and tools I commonly use to develop games and related content such as art assets and videos (like this one). All are free, and many are open source.
My first attempt at a game development vlog, starting with an idea for a city building game that focuses on environmental sustainability and climate change mitigation.
It’s not very often that I get the urge to write about a book on economics, but Doughnut Economics: Seven Ways to Think Like a 21st-Century Economist is too interesting to miss out on. It’s a fascinating and thoroughly readable book by Kate Raworth which argues … Read More
Two months ago I left my job at Playtonic Games and, at least for now, my career in the (mainstream) games industry. Why did I leave behind the dream career I’ve been building for more than seven years? Lots of … Read More