Unity Project and Package Management
posted in: Programming, Tutorials, Unity
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Using Projeny to share re-usable code and assets across multiple Unity projects.
Using Projeny to share re-usable code and assets across multiple Unity projects.
Use the free plugin, Full Serializer, to serialise your own custom types with support for inheritance and Unity object (scene and asset) references.
A quick tutorial describing how to use a plugin I’ve written to create simple spritesheets with GIMP that can be used in Unity.