My Changing Perspective On Game Dev
Six and a half years ago, while in my first proper games industry job as an intern at Rare, I wrote about how to break into the games industry based on what (seemed to have) worked for me. The gist … Read More
Six and a half years ago, while in my first proper games industry job as an intern at Rare, I wrote about how to break into the games industry based on what (seemed to have) worked for me. The gist … Read More
Or what achievements and gaming backlogs have to do with Eastern philosophy.
Update – I’ve since changed how I think about this topic, but I’m leaving it up for posterity. See this blog for my more recent thoughts. How’s that for a grandiose title, eh? Hopefully it’s not an entirely unassailable goal … Read More
This year’s Develop conference in Brighton took place last month (July 14-15, 2010) and, while access to the conference itself carried a pretty hefty price tag, the expo that ran alongside it was free for anyone to attend. Headline-grabbing keynotes … Read More