Brexit and Beyond
Friday was a very surreal day. It was an utterly heartbreaking day. I spent much of it in an almost dreamlike daze. I honestly hadn’t expected to be hit so hard by the result of the EU referendum, and I … Read More
Friday was a very surreal day. It was an utterly heartbreaking day. I spent much of it in an almost dreamlike daze. I honestly hadn’t expected to be hit so hard by the result of the EU referendum, and I … Read More
Prior to my Dear Rare post I hadn’t published a new blog post in nearly three years. I’ve been updating my portfolio intermittently but I’ve been meaning to breathe some new life into this site for a while. And now … Read More
The Pomodoro Technique is a time management strategy that was designed by Francesco Cirillo in the 1980s to boost productivity. According to the technique’s official website it is now practised by “professional teams and individuals around the world.” It’s simple, … Read More
Since my last update Escape from Alcatraz update I have implemented rudimentary conversation and inventory systems, both of which make exclusive use of Flash and Scaleform for their visual components.
It’s been a few weeks since my last Escape from Alcatraz update, during which time I have implemented a camera system based on multiple fixed cameras, and point-and-click movement with navigation mesh pathfinding. Week Two – Springfield As an exercise … Read More
The second year of Computer Games Programming at Derby University has begun, and as part of my Game Development Techniques module I am developing a point-and-click adventure game using the Unreal Development Kit (UDK) and Unreal Engine 3. The game, … Read More
A big part of the Alien Swarm mod I’m working on is spawning aliens so that they attack in massive waves, rather than in response to triggers set off by the player. Luckily for me, the game’s SDK already includes … Read More
Alien Swarm assets including models are all packaged into VPK (“Valve Pak”) files and cannot be accessed manually unless they are extracted with a tool such as Gibbed’s VPK Extractor. Packaged models should be viewable with the Model Viewer but … Read More
To promote BioShock 2, 2K Games recently circulated a letter purportedly written by one Mark Meltzer – a potential new in-game character who is in search of his lost daughter – requesting that people travel to one of ten listed … Read More