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Navigation Meshes

26 Oct 2010

Escape from Alcatraz: Week Four

by Karn Bianco | posted in: General | 7

It’s been a few weeks since my last Escape from Alcatraz update, during which time I have implemented a camera system based on multiple fixed cameras, and point-and-click movement with navigation mesh pathfinding.

Fixed Cameras, Navigation Meshes, Pathfinding, Point-and-Click

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