I joined the Playtonic team pretty early on and helped transform the original Yooka-Laylee Kickstarter demo into a fully-fledged 3D platformer. I worked on: player physics and handling, cameras, enemy AI and the combat system, the minecart mini-game, performance optimisation, a visual scripting system, cross-platform development, and loads of other stuff. One day, if I can find a bit of time, I’ll update this with more detail!
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