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Just Like Real Life

A unique and critically acclaimed take on the SHMUP genre. (Sort of)

Just Like Real LifeĀ is a unique andĀ critically acclaimedĀ take on theĀ SHMUPĀ genre. It was developed over the course of 48 hours (5-7th October, 2012) for the JournoDevSwap game jam hosted byĀ Ukie, in which professional games journalists (with the help of student programmers) and games developers swapped places for the day.

The gameā€™s key twist comes in the form of bouncing bullets. Every shot you fire will bounce off the scenery around you and subsequently pose a threat to your continued survival. The threat is often far greater than that posed by the enemies which also surround you wherever you go. You are, as ever, your own worst enemy.Ā Just Like [in] Real Life

DevelopingĀ Just Like Real LifeĀ was made possible thanks the extremely intuitiveĀ UnityĀ game engine, as well as regular design input from journalist-turned-designerĀ Lewie Procter. Additional selling points include an original, semi-procedural soundtrack byĀ Micheal Bowerman, and an onlineĀ high score table (now defunct šŸ˜¢) topped off with ā€œinfiniteā€ gameplay.